All-Terrain Missile Platform (AT-MP)[]
Large Ground Vehicle (Walker)
Init +6, Senses Perception +6, Low-Light, Thermographic, LIDAR Area Mapping System, Ultrasonic Mapping & Detection System
Defenses Ref 15 (Flat 14), Fort 18; +4 Armor, Vehicular Combat
HP 100, DR 5; Threshold 22
Speed 6 Squares (Max. Velocity 60 Km/H)
Ranged Chaingun +4 (See Below) or
Ranged Missile Launchers +4 (See Below)
Fighting Space 2x2; Cover Total (+5 if hatch opened)
Base Atk +2; Grp +14
Atk Options Autofire (Chaingun), Fire-Linked Missile Launchers (Uses 2, 4, or 8 missiles)
Abilities Str 30, Dex 12, Con --, Int 14
Skills Initiative +6, Mechanics +6, Perception +6, Pilot +6, Use Computer +6
Crew 1 (Normal), Passengers None
Cargo 12 Kg; Consumables 1 Day; Carried Craft None
Payload 16 "Hailfire" Missiles.
Availability Military; Cost 65,000 (50,000 Used)
Chaingun (Pilot)[]
Atk +4 (+4 Autofire), Dmg 3d6x2 The Chaingun only operates in Autofire mode, spitting out a torrent of bolts of about the same damage as you'd expect from a blaster pistol, but at a truely phenomenal rate of fire. Instead of a 2x2 area attack, the chaingun targets a 3x3 space, but any DR or SR the targets may possess is subtracted before doubling damage.
Hailfire Missile Launchers[]
Atk +4, Dmg 6d10x2, 4-square splash. These missiles may be fire-linked to 2, 4, or 8 missiles, each additional missile in a salvo adding one die of damage (before doubling.)