RPG
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Inspire Others[]

  • Step Number: Rank + Charisma
  • Action: Yes
  • Requires Karma: Yes
  • Strain: 0

This talent allows the adept to inspire his/her companions, boosting morale. The adept speaks inspirational words to the companions, then makes an Inspire Others test against the highest Social Defense among the target group, +1 for each additional character. If the test succeeds, add +1 to all Action tests and Social Defense for each success level. The effect lasts for rounds equal to the Inspire Others rank.

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