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  • Name: Krank
  • Race: Troll
  • Discipline: Warrior
  • Circle: 2

Current Money: 0 SP
Current Legend Points: (See Log)

Initial Character Build

Character Info[]

Physical Description[]


Motivations, and Fears[]

Krank fears dishonoring the Ork Warrior cult that raised her and/or being thrown out of it. She's very motivated to find Aal'visss (actually an Aal'visss impersonator) who stole treasure from the orks.


Moral Code[]


History[]


Stats[]

Attributes[]

  • Dex: 16
    • Step: 7
  • Str: 20
    • Step: 8
  • Tou: 15
    • Step: 6
  • Per: 5
    • Step: 3
  • Wil: 16
    • Step: 7
  • Cha: 6
    • Step: 3

Combat Steps[]

  • Unarmed Damage: 10 (Skill 2 + STR 8)
  • Initiative: 7 (-1 from blood pebble armor)
  • Physical Def: 9
  • Spell Def: 4
  • Social Def: 4
  • Mystic Armor: 2 (Will)
  • Physical Armor: 0

Health and Recovery[]

  • Wound Threshold: 10
  • Recovery Tests: 3


  • Death Rating: 34 (38 - 4 (blood pebbles armor))
  • Unconsciousness Rating: 26 (30 - 4 (blood pebbles armor))
  • Permanent Damage: 4 (blood pebbles armor)

Karma[]

  • Current Karma: 5
  • Karma Maximum: 20
  • Karma Die: Step 3/D4
  • Legend Point cost:


Talents[]

Core Talents:

  • Karma Ritual: 2

Discipline Talents:

  • Circle 1 - 4
    • Unarmed Combat (DEX): 3 + 7
    • Melee Weapons (DEX): 5 + 7
    • Wood Skin (TOU): 2 + 6
    • Avoid Blow (DEX): 2 + 7
    • Anticipate Blow (PER): 2 + 3
    • Durability: 2 (9/7)
  • Circle 5 - 8
  • Circle 9 - 12
  • Circle 13 - 15

Optional Talents:Optional Talents:

  • Circle 1 - 4
    • Air Dance (DEX): 2+7 (-1 initiative penalty)


  • Circle 5 - 8
  • Circle 9 - 12
  • Circle 13 - 15

Skills[]

Knowledge:

  • The Passions: 1
  • Ork Warrior Sanctuaries and Traditions: 1

Artisan:

  • Sculpting: 1

Languages:

  • Speak Language: 3
    • Native: Troll
    • Dwarf
    • Orzet
  • Read/Write Languages 1
    • Orzet

General skills:

  • Wilderness survival: 1


Threads[]

  • X of X "slots" open

Gear[]

  • CARE Package (Complimentary Adventurer's Required Equipment)
    • Adventurer’s Kit (backpack, bedroll, flint & steel, torch, waterskin, large sack)
    • Artisan Tools (Various chisels, hammers, knives and polishing implements)
    • Small Sword/Large Knife (size 2)
    • Traveler’s Garb (soft boots, shirt, belt, robe or breeches, traveler’s cloak)
    • Trail Rations (1 week)
  • Weapons
    • 1-handed weapons sizes: up to 4
      • Best Quality Troll Sling
        • Ranges: 2-30/31-60/61-120
        • Damage step: 5 (4+1 due to best quality)
        • Interaction steps: +2 due to best quality
      • Troll sword
        • Damage step: 6
    • 2-handed weapons sizes: up to 6
      • Warhammer
        • Damage step: 7
  • Armor - Physical/Mystic Rating, Initiative Penalty
    • Blood pebbles armor (physical: 5, mystical:3, initiative penalty: 1)
      • -4 to max HP
    • Buckler (only used when using 1-handed weapons) (physical: 1, mystical: 0, intiative penalty: 0)
    • Armor costs: add 10%
    • Armor weight: add 25%
  • Blood Charms
  • Misc. Thread Items
  • Magic Items
    • Booster potions (4)
    • Small Light Quartz
  • Other Gear
    • Climbing kit

Legend Point Log[]

Skill points:

  • Talent Skills: points available: 0
    • Income (Episode 1): 3
    • Expense (Episode 1 downtime)
      • Melee Weapons: 2
      • Air Dance: 1

Journals[]

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