- Name: Krank
- Race: Troll
- Discipline: Warrior
- Circle: 2
Current Money: 0 SP
Current Legend Points: (See Log)
Initial Character Build
Character Info[]
Physical Description[]
Motivations, and Fears[]
Krank fears dishonoring the Ork Warrior cult that raised her and/or being thrown out of it. She's very motivated to find Aal'visss (actually an Aal'visss impersonator) who stole treasure from the orks.
Moral Code[]
History[]
Stats[]
Attributes[]
- Dex: 16
- Step: 7
- Str: 20
- Step: 8
- Tou: 15
- Step: 6
- Per: 5
- Step: 3
- Wil: 16
- Step: 7
- Cha: 6
- Step: 3
Combat Steps[]
- Unarmed Damage: 10 (Skill 2 + STR 8)
- Initiative: 7 (-1 from blood pebble armor)
- Physical Def: 9
- Spell Def: 4
- Social Def: 4
- Mystic Armor: 2 (Will)
- Physical Armor: 0
Health and Recovery[]
- Wound Threshold: 10
- Recovery Tests: 3
- Death Rating: 34 (38 - 4 (blood pebbles armor))
- Unconsciousness Rating: 26 (30 - 4 (blood pebbles armor))
- Permanent Damage: 4 (blood pebbles armor)
Karma[]
- Current Karma: 5
- Karma Maximum: 20
- Karma Die: Step 3/D4
- Legend Point cost:
Talents[]
Core Talents:
- Karma Ritual: 2
Discipline Talents:
- Circle 1 - 4
- Unarmed Combat (DEX): 3 + 7
- Melee Weapons (DEX): 5 + 7
- Wood Skin (TOU): 2 + 6
- Avoid Blow (DEX): 2 + 7
- Anticipate Blow (PER): 2 + 3
- Durability: 2 (9/7)
- Circle 5 - 8
- Circle 9 - 12
- Circle 13 - 15
Optional Talents:Optional Talents:
- Circle 1 - 4
- Air Dance (DEX): 2+7 (-1 initiative penalty)
- Circle 5 - 8
- Circle 9 - 12
- Circle 13 - 15
Skills[]
Knowledge:
- The Passions: 1
- Ork Warrior Sanctuaries and Traditions: 1
Artisan:
- Sculpting: 1
Languages:
- Speak Language: 3
- Native: Troll
- Dwarf
- Orzet
- Read/Write Languages 1
- Orzet
General skills:
- Wilderness survival: 1
Threads[]
- X of X "slots" open
Gear[]
- CARE Package (Complimentary Adventurer's Required Equipment)
- Adventurer’s Kit (backpack, bedroll, flint & steel, torch, waterskin, large sack)
- Artisan Tools (Various chisels, hammers, knives and polishing implements)
- Small Sword/Large Knife (size 2)
- Traveler’s Garb (soft boots, shirt, belt, robe or breeches, traveler’s cloak)
- Trail Rations (1 week)
- Weapons
- 1-handed weapons sizes: up to 4
- Best Quality Troll Sling
- Ranges: 2-30/31-60/61-120
- Damage step: 5 (4+1 due to best quality)
- Interaction steps: +2 due to best quality
- Troll sword
- Damage step: 6
- Best Quality Troll Sling
- 2-handed weapons sizes: up to 6
- Warhammer
- Damage step: 7
- Warhammer
- 1-handed weapons sizes: up to 4
- Armor - Physical/Mystic Rating, Initiative Penalty
- Blood pebbles armor (physical: 5, mystical:3, initiative penalty: 1)
- -4 to max HP
- Buckler (only used when using 1-handed weapons) (physical: 1, mystical: 0, intiative penalty: 0)
- Blood pebbles armor (physical: 5, mystical:3, initiative penalty: 1)
- Armor costs: add 10%
- Armor weight: add 25%
- Blood Charms
- Misc. Thread Items
- Magic Items
- Booster potions (4)
- Small Light Quartz
- Other Gear
- Climbing kit
Legend Point Log[]
Skill points:
- Talent Skills: points available: 0
- Income (Episode 1): 3
- Expense (Episode 1 downtime)
- Melee Weapons: 2
- Air Dance: 1