General Info[]
Name: | Lightning Without Thunder | Caste: | Scourge | Concept: | all of you shut up oh my yozi |
---|
Motivation
liberate Thorns from the Mask of Winters
Urge
Kill all the Dead
Intimacies
the safety of Thorns
the coven, especially Ceylin
Negative: The Mask of Winters(Hate)
Intimacy 5
Intimacy 6
Intimacy 7
Intimacy 8
Intimacy 9
Attributes[]
Mental: | Social: | Physical: |
---|---|---|
Perception: 2 | Appearance: 5 (4) | Strength: 5 |
Intelligence: 3 | Charisma: 3 (2) | Dexterity: 5 |
Wits: 4 | Manipulation: 2 | Stamina: 3 |
Abilities[]
Slayer | |||||||||
---|---|---|---|---|---|---|---|---|---|
Archery: 0 | X | Martial Arts: 5 | Melee: 0 | Thrown: 0 | War: 0 |
Malefactor | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
X | Integrity: 5 | Performance: 0 | Presence: 0 | X | Resistance: 2 | Survival: 0 |
Defiler | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
X | Crafts: 3(5 when working to build stuff or helping with building) | Investigation: 1 | Lore: 1(5 when working to build stuff or help with building) | Medicine: 1 | X | Occult: 5 |
Crafts
Craft (Fire)
Craft (Air)
Craft (Vitriol)
Thaumaturgy
Thaumaturgy (Enchantment)
Scourge | |||||||||
---|---|---|---|---|---|---|---|---|---|
Athletics: 5 | Awareness: 3 | Dodge: 5 | Larceny: 1 | Stealth: 2 |
Fiend | |||||||||
---|---|---|---|---|---|---|---|---|---|
Bureaucracy: 0 | Linguistics: 1 | Ride: 1 | Sail: 0 | Socialize: 0 |
Languages
Native: Riverspeak
Language 1: Old Realm
Backgrounds[]
Cult: **
Demonic Patron (Adorjan): *
Influence (Adorjani demons): **
Resources: **
Manse: ****
Artifact:
The Blades of the Silent Storm: Tainted Orichalcum Mist Razor Short Daiklaves: ***
Speed 4; Accuracy +4 (+5 with MM bonus); Damage +4L; Defense +1 (+2 with MM bonus); Rate 4 (5 with MM bonus); Min Str *
These short daiklaves are made primarily of verdigrised brass, blending obscenely into tomescu carapace at the edges – as much as edges can be discerned, because the nearer the blades come to their edges the more they sublimate into a greyish-gold mist. They are also inlaid with tainted orichalcum, depicting a river that swirls around the hearthstone socket in each daiklave. These artifacts cost six motes to attune.
Advantages[]
Virtues | |||
---|---|---|---|
Convictions | Compassion | Temperance | Valor |
3 | 2 | 1 | 3 |
Willpower | |
---|---|
Temporary | Permanent |
7 | 7 |
Essence: 4 | ||
---|---|---|
Temporary | Permanent | |
Personal | 19 | 19 |
Peripheral | 28(23 committed) | 43 |
Health Levels | ||||
---|---|---|---|---|
Bruised -0 | O | |||
Hurt -1 | O | O | ||
Wounded -2 | O | O | ||
Crippled -4 | O | |||
Incapacitated | O |
Charms[]
Name | Type | Cost | Book and Page Number | Summary |
---|---|---|---|---|
Wind-Born Stride x4 | Permanent | none | Infernals, p138 | dashing has DV -0; no roll to cross treacherous terrain; essence+dexterity for calculating dash speed, no wound penalties |
Unimpeded Perfection of Exertion | Permanent | none | Infernals, p143 | maintains balance and no weight on solid objects while dashing, adds difficulty of lower of (dex/athletics) to tracking attempts, temporary +3 stealth specialty to move silently |
Gravity-Rebuking Grace | Permanent | none | Infernals, p144 | can run on walls and ceilings while dashing |
Unbound Freedom Infiltration | Instant | 1 ahl | Ink Monkeys v7 | go through walls fuck yes |
Who Strikes the Wind? | Reflexive (Step 2) | 3m | Infernals, p139 | perfect dodge |
Death-Dealing Journey | Reflexive | 3m | Infernals, p139 | dashing becomes reflexive as though taking move action |
Kalmanka's Grace | Permanent | none | Infernals, p139 | Who Strikes the Wind? against a ranged attack takes one less mote if the exalt is moving toward the attacker; one less if an extra is attacking; at essence 4+ one less against mortals or natural animals |
Joy in Violence Approach | Supplemental | 1m per success | Infernals, p139 | adds one success per mote to Join Battle up to (lower of dex or wits) + levels of Wind-Born Stride; one willpower first time used in a scene or two if used in social combat only if she starts the fight |
Threat-Monitoring Excitement | Reflexive (step 2) | 1m | Infernals, p141 | allows perfect detection of any potential threat in range of her senses |
Self as Cyclone Stance | Extra Action | 4m, 1wp | Infernals, p140 | magical flurry not limited to fixed number of actions with cumulative -1 penalty after first action, rate limits apply, DV penalty is greatest among component actions |
Running To Forever | Permanent | None | Infernals, p142 | continuous dashing alleviates fatigue, at essence 4+ counts for regaining essence, at 5+ counts as sleep and ruins actual sleep; no fatigue while dashing and gets rid of fatigue penalties while dashing |
First Adorjan Excellency: Essence Overwhelming | Reflexive (Step 1 for attacker, 2 for defender) | 1m per die | Infernals, p104 | consult the freaking book |
Adorjan Mythos Exultant | Permanent | none | Infernals, p107 | upon successful stunt, one target within (essence) yards takes stunt rating die of damage from winds |
Sacred Kamilla's Inhalation | Reflexive | 1m per corpse | Infernals, p144 | Corpse Vacuum cleaner for motes. |
Dread Panoply of the Silent Wind. | Simple | 10m 1wp | Infernals, p145 | keep your stuff hidden! |
Loom-Snarling Deception | Simple | 0-8m | Infernals, p149 | take on a different shape and destiny w/same body plan |
Eldritch Secrets Mastery | Permanent | none | Infernals, p149 | allows the infernal's magical traits to appear however she wants |
Martial Arts | Type | Cost | Book and Page Number | Summary |
Flame-Flicker Stance | Reflexive (step 2) | varies | Dragon-Blooded p206 | one mote = +1 each DV |
Searing Fist Attack | Supplemental | 3m | Dragon-Blooded p206 | on successful attack, -1 to all actions for rest of scene |
Perfect Blazing Blow | Supplemental | 3m | Dragon-Blooded p206 | perfect attack on a DV less than essence |
Fire Dragon Form | Simple (Speed 4) | 5m | Dragon-Blooded p206 | dodge DV increased by half of MA score, bashing attacks do lethal damage |
Combos[]
Charms | Effect | |||
---|---|---|---|---|
First Adorjan Excellency, Self as Cyclone Stance, Who Strikes the Wind?, Searing Fist Attack | activates perfect dodge, adds motes spent to attack pool, flurry with -1 cumulative penalty after first attack, and -1 penalty to everything per hit for the rest of the scene |
Combat Information[]
Armor | ||||
---|---|---|---|---|
Type | Bashing | Lethal | Fatigue | Mobility Penalty |
Adamant Bone lacing | 5 | 9 | 0 | 0 |
Peronelle | 12 | 6 | 0 | 0 |
Uber superheavy plate | 12 | 12 | 1 | 0 |
Soak | |||
---|---|---|---|
Bashing | Lethal | Aggravated | Hardness |
20 | 16 | 9 | 2 |
Physical DV | |
---|---|
Dodge | Parry |
6 | 7 |
Social DV | |
---|---|
Dodge | Parry |
8 | 2 |
Movement | |||||||||
---|---|---|---|---|---|---|---|---|---|
Horizontal Jump | Vertical Jump | Move | Dash | Flight | Ascend | Dive | Swim | ||
20 | 10 | 5 | 27 | 54 | 27 | 270 | 5 |
Lift: 1200 lbs
Join Battle: 7
Weapons | ||||||
---|---|---|---|---|---|---|
Name | Speed | Accuracy | Damage | Rate | PV | Book & Page Number |
Punch | 5 | 0 | 0B | 3 | 2 | Exalted 2e 370 |
Kick | 5 | 0 | 3B | 2 | -2 | Exalted 2e 370 |
Clench | 6 | 0 | 0 | 1 | 0 | Exalted 2e 370 |
Daiklaves | 5 | +4/+5 | +4L | 3 | 5 | none |
kimbery blades | 5 | +5 | +9L | 3 | 2 | none |
Backstory[]
Lightning was once a smith in the beautiful, prosperous city of Thorns, whiling away her days in the pursuit of skillfully crafting weapons, but she always yearned for the chance to use them in battle. Her chance came when the Mask of Winters invaded the city – she stood at the entrance to her street, homemade weapons in hand, fighting off hordes upon hordes of zombies. Corpses fell about her feet, but eventually she was overwhelmed, and lay under a pile of rotting flesh as the inexorable army advanced, pounding down her friends’ doors and dragging them away, screaming… as she lay there, a whisper touched her ears, offering her power, riches, revenge.
Physical Description[]
Lightning has recently gained a face, through Sabine and Danizelle's skillful control of mutation. Her features are more beautiful that before, enough to warrant a passer-by looking twice. All three of her eyes are bright, Malfean green, with vertical pupils, and her long, wild, and unruly hair is a flaming red. When she opens her mouth, her white, even, sharp teeth are visible, along with her quickly-flickering forked tongue. Her legs are digitigrade, and she has large, shiny hooves instead of feet. The gloves of her outfit have also been removed to make way for large, scything talons that glisten with poison. Little else of her body can be seen; she wears a tight modified fencing suit that covers her from neck to toe without actually revealing much of the shape of her body. The suit has a hood, though now with her masses of hair it's difficult to wear pulled up. She also occasionally wears a mask to hide her face - the mask is made of porcelain, with only holes for her eyes, and there are engravings of bolts of lightning going up the sides and meeting at the chin.
She moves with a disturbing, almost feral grace that draws the eye. Each limb seems to have a mind of its own, but moves in tandem with the others, twisting elegantly around any obstacle.
Mutations[]
After doing battle in Kashta's arena and then... coupling with her, Lightning was transformed considerably. Later transformation by the hideously untrustworthy Danizelle have furthered her monstrosity. She now has the following mutations:
Enchanting features (4 pt. Merit) Lightning is preternaturally Alluring. She gains a four die bonus socially against persons who would be attracted to her normally. She suffers no penalties otherwise. Lightning's MDV adjustment due to her appearance when she uses social attack can reach 6. Lightning never suffers any MDV penalties due to someone having a higher appearance than her.
Talons (2e Lunars 208): All of Lightning's fingers and toes are tipped with retractable, sharp claws, letting her do lethal damage with unarmed Martial Arts attacks.
Serpent's Tongue (Lunars 207) Lightning has the forked tongue of a Serpent, which she can use to taste the air, allowing her to ignore the -2 penalty for fighting invisible opponents.
Toxin (2e p289): Lightning's talons seem to drip a greenish ffluid that causes enemies slashed by her claws to become poisoned. Poison stats are 5L/Action, 2, -/-, -2
Third Eye (Lunars p207): Lightning has a third eye above her other two "eyes." This third eye is, however, an actual eye, with a Ligier-green iris. It adds +1 to all Awareness rolls.
Impossible Joints (Wyld p146): Lightning's limbs bend in ways they are absolutely not supposed to. Her prodigious flexibility adds two dice to all appropriate Stealth and Athletics rolls.
Great Hooves (Lunars p 207): Lightning's now got digitigrade legs with hooves. Her kick attacks do lethal damage, and her damage is at +2
Multiple Arms (2e p290): Lightning has an extra set of arms, just under her first. She may flurry with them, and when she splits her dice pool, she may compute penalties and then reduce each pool by one die.
Wings (2e p290): Lightning does not have wings, as such, but instead she is lifted by a corona of essence taking the form of wind and shadows. She can fly at twice her running speed, ascend at her running speed, and can dive at 10 times her running speed.
Chameleon (2e p289): Lightning can change the color and pattern of her skin. This stealthy adaptation adds one die to Survival rolls and two to Stealth rolls involving sight.
Entrancing (house rule): Lightning's beauty has been supernaturally enhanced, adding 1 to charisma and appearnace and adding 1/3rd of her charisma to her effective appearance for purposes of determining MDV penalties.
Fragile (Wyld p148): Lightning was apparently immensely exhausted by her tryst with Kashta. She now takes half of all bashing damage as lethal damage due to the weakness of her body.
Lightning also was given the mutation Omnidexterity by Sabine. She no longer takes penalties for offhand weapons.
Experience[]
XP | |||
---|---|---|---|
Reason | Change | Current | Total |
The beginning. | +5 | 5 | 5 |
Cart fite. | +6 | 11 | 11 |
HEADCHOP. | +6 | 17 | 17 |
Joy in Violence Approach and Threat-Monitoring Excitement. | -16 | 1 | 17 |
Warstriders and Abyssals. | +5 | 6 | 22 |
Interrogation. | +4 | 10 | 26 |
EXPOSITION. | +6 | 16 | 32 |
Self as Cyclone Stance and Flame-Flicker Stance. | -16 | 0 | 32 |
Fightin' Abyssals. | +10 | 10 | 42 |
Perfect Blazing Blow. | -8 | 2 | 42 |
Arguing with Ceylin. | +3 | 5 | 45 |
More arguing with more people. | +4 | 9 | 49 |
Mortal kombat. | +5 | 14 | 54 |
Running to Forever. | -8 | 6 | 54 |
Deals with agatae. | +5 | 11 | 59 |
ADVENTURE. | +6 | 17 | 65 |
Omnidextrous. | -2 | 15 | 65 |
First combo. | -8 | 7 | 65 |
Doing ABSOLUTELY NOTHING. | +3 | 10 | 68 |
Ma-Ha-Suchi. | +5 | 15 | 73 |
Haxing Denandsor. | +10 | 25 | 83 |
King death. | +5 | 30 | 88 |
Session 10 | +5 | 35 | 93 |
Session 11 | +5 | 40 | 98 |
Essence 4
First Adorjan Excellency |
-32 | 8 | 98 |
Unicow. | +6 | 14 | 104 |
Silent Footsteps. | +5 | 19 | 109 |
Session 14 | +5 | 24 | 114 |
Cutting up demons. | +5 | 29 | 114 |
Lore 1, Dexterity 5. | -19 | 10 | 119 |
Session 16 | +6 | 16 | 120 |
Strength 5 | -16 | 0 | 120 |
Oramus rape. | +6 | 6 | 126 |
Screw Juggernaut. | +5 | 11 | 131 |
Fire Dragon Form. | -8 | 3 | 131 |
SIDEREAL COMBAT. | +10 | 13 | 141 |
Kimbery. | +3 | 16 | 144 |
Session 21 | +5 | 21 | 149 |
Session 23 | +5 | 26 | 154 |
Session 24 | +5 | 31 | 159 |
Session 25 | +5 | 44 | 164 |
Athletics 5,
Integrity 5, Occult 5, Stamina 4 |
-41 | 3 | 164 |
Session 26 | +10 | 13 | 174 |
Session 27 | +5 | 18 | 179 |
Wind born stride x2 | -16 | 2 | 179 |
Session 28 | +5 | 7 | 184 |
Session 29 | +5 | 12 | 189 |
Session 30 | +5 | 17 | 194 |
Session 31 | +3 | 20 | 197 |
Session 32 | +3 | 23 | 200 |
Session 33 | +4 | 27 | 204 |
Unimpeded Perfection of Exertion; Gravity-Rebuking Grace; Unbound Freedom Infiltration | -21 | 6 | 204 |
Meido. | +4 | 10 | 208 |
Danizelle does 40 XP of mutations! | -40 | -30 | 208 |
missing sessson and Denursification | +8 | -22 | 216 |
Session 37 | +4 | -18 | 220 |
Session 38 | +4 | -14 | 224 |
Session 39 | +4 | -10 | 228 |
Session 40 | +5 | -5 | 233 |
Session 41 | +4 | -1 | 238 |
Session 42 | +4 | 3 | 241 |
Session 43 | +5 | 8 | 246 |
Session 44 | +6 | 17 | 252 |
Session 45 | +4 | 21 | 256 |
Session 47 | +2 | 23 | 259 |
Session 48 | +5 | 28 | 264 |