RPG
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Campaign summary and notes for The Twisting Halls, the first adventure in the campaign The Second Dawn.

Session Date Summary Notes
1: Strength in Numbers ?

Zalbag and Valdar are charged with a mission: to find and return a box stolen from the merchant Traevus in a goblin raid. Recruiting the help of Mae and Nadaar, they interrogate a goblin prisoner and set off, armed with the location of the goblins' lair and the name of their master, Malareth. Meanwhile, Edan and Nerisora hunt for goblin captives kidnapped from the surrounding countryside.

The parties converge at a ruined watchtower, spying on a goblin party who discusses a hidden entrance to their lair guarded by a being named Farallax. When they are discovered, the adventurers must join forces to fend off the goblins. After the battle, they form an alliance to venture into the goblin hideout, the once forgotten minotaur temple of Ba'rath Tor.

Notes
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