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Basic Information[]

Name: Yu Feng[]

Concept: Dynastic bodyguard[]

Player: Esbilon[]

Contact Info[]

AIM: Esbilon[]

Email: doonesbury@gmail.com[]

Motivation: Defend his charge against all harm, even from herself[]

Type: Heroic Mortal[]

Tell:[]

Age: 42[]

History[]

Appearance and Personality[]

Attributes[]

Physical Social Mental
Strength 3 Charisma 4 Perception 2
Dexterity 5 Manipulation 2 Intelligence 3
Stamina 3 Appearance 2 Wits 4

Abilities[]

Dawn Zenith Twilight
Archery Integrity 3 Craft
Martial Arts 5 Performance Investigation 1
Melee 1 Presence 3 Lore 1
Thrown Resistance 3 Medicine
War 1 Survival 1 Occult 1
Night Eclipse Specialties
Athletics 3 Bureaucracy Pre - Intimidation +3
Awareness 5 Linguistics 2 MA - When defending his charge +3
Dodge 1 Ride
Larceny Sail
Stealth Socialize 1

Languages[]

Native Language: Low Realm (The Imperial City)
Language 1: High Realm
Language 2: Seatongue

Backgrounds[]

Resources: 3 (Salary)
Contacts: 2 (Imperial City low lives)

Charms[]

Unsung Hero Style[]

  • Wings of Desperation (PL2, 16)
    • Unfailing Preservation Intinincts (PL2, 16)
      • Limitless Tenancity Offensive (PL2, 16)
        • Unsung Hero Form (PL2, 16)
          • Familiar Companion Attunment (PL2, 16)
          • Thousand Ordeals Empowerment (PL2, 16)
          • Wise Concession (PL2, 17)
          • Back To The Wall Ferocity (PL2, 17)
            • Survival Is Fury Understanding (PL2, 17)

Equipment[]

Mundane Equipment[]

Name Speed Accuracy Damage Defense Rate Tags
Fighting Chain 5/6 +1 +6B/+4B +2/- 2/1 M, R, (C, P)
Strike 5 11 (14) 8B 12 (15) 2 M, R
Clinch 6 11 (14) 6B - 1 C, M, P, R
Hook Swords 5 +0 +3L +3 3 D, M
5 10 (13) 5L 13 (16) 3 D, M
Clinch 6 10 (13) 2B - 1 C, N, P
Kick 5 10 (13) 5B 8 (11) 2 N
Punch 5 11 (14) 2B 12 (15) 3 N
  • Lamellar Armor
    • +6L/+8B
    • -2 Mobility Penalty
    • 1 Fatigue
    • May be concealed under heavy jacket or cloak
  • Alchemical Concoctions
    • 2 Blood-Staunching Compress (OC p. 130)
    • 1 Draught of Blessed Respite (OC p. 130)
    • 2 Munificent Antivenins (OC p. 131)
    • 1 Seven Bounties Paste (OC p. 132)
    • 2 Wind-Fire Potions (OC p. 132)

Vital Information[]

Willpower 10/10[]

Virtues[]

Compassion 1/1[]

Conviction 3/3[]

Temperance 2/2[]

Valor 5/5[]

Combat Statistics[]

Defense Values[]

Dodge DV 3[]

Dodge DV is (Dexterity + Dodge + Essence if 2 or greater)/2, round up

(5+1+3)/2-2 = 3

Parry DV 6 (8)[]

Parry is rated as (Dexterity + Ability + Weapon Defense Bonus)/2, round up.

From Punch

(5+5+(3)+2)/2 = 3

Mental Dodge DV 8[]

Mental Dodge is calculated as (Willpower + Integrity + Pertinent Specialty + Essence)/2

(10+3+3)/2 = 8

Mental Parry DV 4[]

Mental Parry DV is calculated as the higher of Charisma or Manipulation + the highest of Investigation, Performance or Presence, plus any pertinent specializations, divided by two, rounded up. (Mathematically, that's (Attribute + Ability + Specialization)/2, rounded up. Stunts must be appropriate to the attribute/ability combination used. (You may use a sub-optimal ability at any time on your own behest.)

(4+3)/2 = 4

Soak[]

Bashing Soak 11 (7)[]

Lethal Soak 7 (4)[]

Aggravated Soak 6 (3)[]

Health 19/19[]

~0 [ ]
~1 [ ] [ ]
~2 [ ] [ ]
~4 [ ]
Incapacitated [ ]
Dying [ ] [ ]

Essence 1[]

Personal Pool 10/10[]

Commitment 0[]

Other Information[]

Intimacies[]

Flaws[]

  • Oath 3: Serve the White Veil
  • Rival 2: Lu Ten

BP Spent 16/21[]

  • 1 MA spec +2
  • 5 Willpower 5->10
  • 2 Valor 3->5
  • 7 Awakened Essence
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